[−][src]Crate arcs_core
Core geometry primitives and algorithms extracted from the arcs
crate.
Modules
algorithms | Useful algorithms and functionality for manipulating graphical objects. |
primitives | Basic geometric types which are generic over their coordinate space. |
Structs
BoundingBox | An axis-aligned bounding box. |
Enums
Orientation | How something may be oriented. |
Functions
centre_of_three_points | Find the centre of an arc which passes through 3 |
Type Definitions
Angle | A strongly-typed angle, useful for dealing with the pesky modular arithmetic normally associated with circles and angles. |