[][src]Crate arcs_core

Core geometry primitives and algorithms extracted from the arcs crate.

Modules

algorithms

Useful algorithms and functionality for manipulating graphical objects.

primitives

Basic geometric types which are generic over their coordinate space.

Structs

BoundingBox

An axis-aligned bounding box.

Enums

Orientation

How something may be oriented.

Functions

centre_of_three_points

Find the centre of an arc which passes through 3 Point2Ds.

Type Definitions

Angle

A strongly-typed angle, useful for dealing with the pesky modular arithmetic normally associated with circles and angles.