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use crate::{
algorithms::{Bounded, Closest, ClosestPoint, Translate},
Arc, BoundingBox, DrawingSpace, Line, Point, Vector,
};
use specs::prelude::*;
#[allow(unused_imports)]
use crate::components::Layer;
#[derive(Debug, Clone, PartialEq)]
pub struct DrawingObject {
pub geometry: Geometry,
pub layer: Entity,
}
impl Component for DrawingObject {
type Storage = FlaggedStorage<Self, DenseVecStorage<Self>>;
}
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
pub enum Geometry {
Line(Line),
Arc(Arc),
Point(Point),
}
impl ClosestPoint<DrawingSpace> for Geometry {
fn closest_point(&self, target: Point) -> Closest<DrawingSpace> {
match self {
Geometry::Point(p) => p.closest_point(target),
Geometry::Line(l) => l.closest_point(target),
Geometry::Arc(a) => a.closest_point(target),
}
}
}
impl ClosestPoint<DrawingSpace> for DrawingObject {
fn closest_point(&self, target: Point) -> Closest<DrawingSpace> {
self.geometry.closest_point(target)
}
}
impl Bounded<DrawingSpace> for Geometry {
fn bounding_box(&self) -> BoundingBox<DrawingSpace> {
match self {
Geometry::Line(line) => line.bounding_box(),
Geometry::Arc(arc) => arc.bounding_box(),
Geometry::Point(point) => point.bounding_box(),
}
}
}
impl Translate<DrawingSpace> for Geometry {
fn translate(&mut self, displacement: Vector) {
match self {
Geometry::Point(ref mut point) => point.translate(displacement),
Geometry::Line(ref mut line) => line.translate(displacement),
Geometry::Arc(ref mut arc) => arc.translate(displacement),
}
}
}
impl Translate<DrawingSpace> for DrawingObject {
fn translate(&mut self, displacement: Vector) {
self.geometry.translate(displacement);
}
}